![]() ![]() ![]() Next up is the zipper construction, along with the addition of a treated (damaged and aged) set of goggles and the helmet.Ĭurrently working on detailing the face in a manner which will make the necro-flesh more evocative. After adding the zipper and the tread to the boots, I should be ready to head into low poly work sessions.įinished up the head sculpting along with some other portions. Now it's time for some low poly modeling to make the game ready asset.Īdded the helmet. Might end up being Donald Duck.Īdded more details as seen in the image above. This is part of the developing cartoony element for my portfolio. About to render this dude in Mental Ray for Maya. Oops Jasmine, I didn't mean to spy on you while you were being sculpted (LOL!). asking for some printable characters and -ish. Just something for the old portfolio in case I get some toy makers on the line. I am doing some exploration of Disney Characters this week. Soon it will be time to pose her and let Mental Ray take it the rest of the way. I might want to do a few touch ups later but it's pretty much done. This is the pre-final sculpt for Princess Jasmine. ![]()
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